krotapex.blogg.se

Is hero lab online on update 1.6 rules
Is hero lab online on update 1.6 rules











is hero lab online on update 1.6 rules
  1. Is hero lab online on update 1.6 rules upgrade#
  2. Is hero lab online on update 1.6 rules full#

Investing into range / fortitude might be good depending on your building style (range depends on map). Monk you'll want most of your points into defense power. For bouncer blockade you'll want a builder power squire. Squire all your points into fortitude for waller. * For massacre raw stats should be enough to use cc, so possible to just go power. For explosive trap and inferno you'll want lots of defense power, a bit of rate and a bit of fortitude so the traps can stay alive. Huntress you'll want all points into fortitude and range for support (gas + darkness).

Is hero lab online on update 1.6 rules full#

Might be a good idea to have a second apprentice full fortitude if you want to use low du app walls. Range and fortitude will come only from your gear. Ratio depends on your stats + tower you want to use (flameburst is like 3 power for 2 rate versus 2 power for 1 rate for Dst).

is hero lab online on update 1.6 rules

*Always get pieces with 4 builder stats because the 40% set bonus*Īpprentice you'll want to have lots of power and rate. In massacre most of the time you can put all your points into power because of the raw amount of stats you are getting.

Is hero lab online on update 1.6 rules upgrade#

Into NM gear, just from base gear all your stats should be around 1k, then you upgrade the ones you want. Later on check the stats and defense analysis section for more info (range per stat value, etc). Make sure you add points to every stat as soon as you can because of the insane scaling when starting the game. (weapon is based on character that you have on when you open the endgame chest, pets are RnG from the pets of the same act) You want to farm boss maps because it gives the best weapons and pets. Special mention for dreadbone challenge pet that makes enemies more vulnerable and strip siren ele imunity (great for a team, bad for solo)Įndgame maps to farm : ( make sure to make it hardcore, mix mode possibly needed too)

is hero lab online on update 1.6 rules

*UPDATE lots of pets are good now for dps, will update later* Genie with squire is op in massacre.(cause it can actually survive bosses).įor dps steam robot is pretty popular atm. Genie is really great on monk, huntress and squire. Pet rock for builders (alch lab survival boss) or giraffe survival 25 (lower, but easy to get)Ĭat for DPS (alchemical lab 25) / Gemstone for DPS (summit campaign) So far meta in massacre seems to be a lot of auras and traps for the simple reason that it doesn't get destroyed by bosses. Buff Beam REQUIRED TO PLAY MASSACRE SURVIVAL Reflect beam = allow you to cheese sirens and protect objectives (walls, players, cores). Healing aura ! Now good in massacre ! Gotta be alive to dps ! The better the stronger the enemies are (turns them against each Good electric aoe damage, upside it's always active, downside it's always active Also works on dark elves if they are not dashing. Str drain, use it when there is a wall + a need for ele stripping (great for ogres) Can also be used as anti-air or to blind normal mobs. Darkness trap, (OP to counter spiders with blind) use it when you need ele stripping but without Gas trap, op to stall lanes and especially used for sharkens and copters. To use when flameburst placement is awkward. Inferno trap, good source of fire damage. To manipulate lane aggro with a cheap wall. Niche use but really good when you want 1 last line of defense versus kobolds or Deadly strike is the best option to kill copters, djinns and ogres (usually stack buffs from Flameburst for fire aoe, good on bigger maps where you can hide them from spiders. Monk is great as a team player to buff + easily survive (get the weapon in summit) Huntress is really good with the weapon from alchemical lab for single target sniping (other weapon can give more dps but more spread too) Squire is really strong in massacre with weapon from throne room When they introduce real bosses decent team would be 1 monk, 2-3 huntress, 0-1 squire to tank. Any dps character works at the moment because endgame content is survival.













Is hero lab online on update 1.6 rules